game doesn't run when compiled in debug mode #1
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kennyrkun/bobwars#1
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immediately gives you "bobwars.exe has stopped working"
only happens in debug mode
visual studio debugger tells me the issue is
"Exception thrown at 0x77230D72 (ntdll.dll) in bobwars.exe: 0xC0000005: Access violation writing location 0x00000004."
this issue is caused due to objects being initialized outside of a function or container, from what I can gather.
Fixed in
615df60not fix :c
related to https://github.com/kennyrkun/SFUI/issues/2
i think this issue was resolved a long time ago, but i haven't tested it.
as of
49971773d8just runningcmake .. && makeseems to be enough